The Division Is Coming to the Tabletop as a Deeply Strategic TTRPG

The gritty world of Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership was established to develop a tabletop RPG set within the series' apocalyptic landscape. This initiative has been announced, with a crowdfunding campaign scheduled to begin in April of 2026.

"This endeavor will bring the series' unique suspense, strategic depth, and memorable setting to the table, offering fans a fresh avenue to experience The Division through deep narrative and mission-based gameplay," reads an announcement.

Launch products are set to feature a beginner's box, core rulebooks, a GM screen, figurines, and various premium versions.

Exploring The Division's Dystopian World

In this universe, a deadly virus known as Green Poison was unleashed in NYC, plunging the United States into turmoil. As the pandemic worsens, civil order breaks down and hostile groups emerge, turning the city into a battlefield. To restore order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.

Work on the game has been underway for about several years, and it is confirmed to be finished. The upcoming crowdfunding effort will function as a preorder system to reach a broader market, particularly in North America. Production will start immediately following the fundraiser, with shipping projected for later in 2026.

An Innovative Gameplay Mechanic: The GRIS System

A preview at the game's rules confirms it uses 10-sided dice predominantly through its proprietary GRIS system, promoting a streamlined and tactical style. Agents leverage abilities to roll a handful of dice, typically from one to five d10s.

  • Rather than adding results together, participants choose a single “resolution die” from the pool.
  • This dice is then measured against a set challenge number.
  • Rolling a perfect 10 grants additional bonuses, such as increased harm or enhanced aid.

Engagements Focus On Positioning and Awareness

Fights stress positioning and environmental awareness, reflecting the video games. Elements like taking cover, elevation, or line of sight have a direct impact dice rolls. This mechanic seems built to favor coordination and smart positioning over raw numbers.

A Novel Wound Mechanic

The way injuries is tracked adds a interesting narrative layer. Agents have a injury limit; taking heavy hits weakens their capabilities by lowering the number of d10s.

  1. At critical condition, an operative collapses, but they’re not knocked out.
  2. They can still move and take limited actions, emulating the "downed" state seen in video game shooters.
  3. Any agent in this state must roll on a trauma table, risking persistent effects like shock or mobility-impairing wounds.

A Ready-to-Play Scenario

A free Quickstart Guide will be released in the near future. It includes a ready-to-play starting adventure titled Ashes of Murray Hill. In this scenario, players lead the hunt for a lost doctor squad and work to stop an assault by the violent Rikers gang, who have taken over that NYC neighborhood. More specifics and the complete product lineup are expected to be unveiled near the Kickstarter start date.

Tina Scott
Tina Scott

Elena Voss is a business strategist with over 15 years of experience in global consulting, specializing in digital transformation and market expansion.